Art Style

We strive to create environments with an aim toward realism, insofar as possible. The following example scenes shall serve as a point of reference to help establish a consistent style and mood for the content we create. If you can imagine it existing in any of the scenes below, then you're on the right track!

image-20200510105412-1.png image-20200510105553-2.png image-20200510105656-3.png

image-20200510111021-4.png image-20200510111411-6.png image-20200510111520-7.png


The game will initially focus on 4 biomes in the following categories:

  • Grasslands
  • Forest
  • Mountain
  • Volcano

Time Period

While the game is set in a fantasy world, we intend to draw from various middle periods of human history for guidance on topics like architecture, weaponry, and clothing. The use of colors, type (fonts), imagery (UI) and music should be used in a way that helps reinforce that mood.

Created by Sintax on 2020/06/15 13:36

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